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State changed as pull request #2 is open
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OneDev
changed state to 'In Review' 5 days ago
Previous Value Current Value In Progress
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Previous Value Current Value In Review
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Task
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| Priority |
Critical
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Issue Votes (0)
Part of local coop implementation #2
To support "Cuphead-style" local multiplayer (2 players on 1 PC), we need to stop hardcoding input checks (like
Input.is_action_pressed("ui_right")) inside the Player script. We need a system that assigns a specific Device ID (Keyboard vs Gamepad 1 vs Gamepad 2) to each player instance