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State changed as pull request #2 is open
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OneDev
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Task
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Normal
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Issue Votes (0)
Part of local coop implementation #1
For a local co-op experience (Cuphead-like), the camera cannot be a child of Player 1. It must dynamically track the center point between all active players and zoom out if they get too far apart (or restrict movement if edge-clamping is preferred)
Acceptance Criteria: